Sunday, June 15, 2025

37. Runic Magic

 



Runic Magic - Lore of the Norse List

  1. Rune of Fury (Beast Strength) - Target gains +1 Fight for the rest of the game.
  2. Rune of Stone (Bark) - Target gains +1 Armor for the rest of the game.
  3. Rune of the Hunt (Animal Companion) - Summons an animal ally (normal Animal Companion rules).
  4. Rune of Binding (Curse) - Target enemy suffers –1 Fight until the end of the game.
  5. Rune of Embers (Bone Dart) - Ranged magical attack (+5 shooting, Range 18").
  6. Rune of Warding (Circle of Protection) - Creates a 3" circle into which no demons may enter.
  7. Rune of Fate (Reveal Secret) - Gain 50gc post-game (flavored as interpreting omens).
  8. Rune of Silence (Fog) - Place a 3" fog marker to block Line of Sight.
  9. Rune of the Huntmaster (Control Animal) - Gain control of an animal within Line of Sight.
  10. Rune of the Grasping Earth (Bones of the Earth) - Immobilizes a model by causing terrain (stone, root, mud) to rise and bind them.

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